I have been busy with my 20% project and I have progressed well in overcoming some of the programming challenges that have come up. One of my largest challenges was figuring out how to create a way for only a certain portion of the map to show up at a time based on the position of the character on the map. I ended up creating a few extra sheets in order to make this possible and I have only a few cells import centered around a central cell.
Another programming goal that I was able to achieve was making it possible to move the player avatar around the map. I've included a video below that shows exactly how I am able to do just that. I ended up using quite a few new commands in order to pull off the movement including a command to split the cell designation, some if commands based on the directional inputting and a few new formulas I learned that convert letters to unicode and back.
Moving forwards I plan to populate the map with the human "prey" that will move around the map and I hope to find a way to "infect" them when the player avatar moves onto the same tile or they move onto the same tile as one another.
Another programming goal that I was able to achieve was making it possible to move the player avatar around the map. I've included a video below that shows exactly how I am able to do just that. I ended up using quite a few new commands in order to pull off the movement including a command to split the cell designation, some if commands based on the directional inputting and a few new formulas I learned that convert letters to unicode and back.
Moving forwards I plan to populate the map with the human "prey" that will move around the map and I hope to find a way to "infect" them when the player avatar moves onto the same tile or they move onto the same tile as one another.